Looking Deeper: Styles of Play

Project Champions is a game that has a LOT of variety. There are more character builds than you can count without a statistics calculator, and even more on the way!

However, even with all of this in mind, there is still a certain gravitation in the builds I’ve seen so far.

The first type I’ve seen is what I affectionately refer to as The Average Avenger. Normal type characters with a focus on defense AND attack. They’re very well balanced BUT aren’t EXCEPTIONAL in any particular area.

The second type is the Controller. The Controller is focused on setting the stage for a cataclysmic finale. Granted, this one requires a TON of forethought to avoid missing a step. They’re also VERY vulnerable to Knockback…

The final type we’ll look at is one that needs a ton of HP to go off properly: the Reckless. The Reckless rushes into the fight and throws their might at whoever is handy. The Reckless is vulnerable to Summoners, but even then a saavy player can brawl their way out.

Cheers! Jacob Snow

Update 1.0: Enhances, EXP, AND Elites.

Okay, this is a bit of a doozy. First off, a ton of Skills, Spells, Powers AND Augments are not Enhanceable. When you level up, you can get a new Skill, Spell, Power OR Augment, OR you can enhance one of your existing powers. It’s awesome, but was REALLY complicated. Some of the Character Options are inconceivably overpowered when enhanced far enough.

EXP is going to be added in the Modes section as well as into the How To Play section (which was also updated featuring Knockback and CRITs.)

Elite gear… we’ll get to that later. Just look for the ELITE tab on the menu, and you’ll find out more. It isn’t up yet, but it will be soon.

Cheers!

Jacob snow

 

 

Patch Notes Update 0.4: Rule Patches

Costs have been added to ALL applicable Skills. Beta test play saw a REALLY salty player keep trying to exploit loopholes. I’ve never been happier to play with a salty player: the data was worth a million bucks. Updated the rules for additional clarity including how Ultimates work.

Oh, and I added a Healing Factor to the Empowered Character creator. Have fun with that.

New Content: A Few Odds and Ends

I’ve added a couple of new things in the form of the Aquamancer Ability for Magic Class Characters and a new weapon for the Battlesuit Pilot Class.

I have also added an additional admin, Dakota Love. She’s one of the Project’s most ardent supporters and has a superhero manga series of her own that has inspired some content on down the line. She’ll be posting every now and then, as well as updating with new abilities. Every update, no matter how insignificant, should be getting a post of its own in the Updates and Other Info category.

Cheers!

Jacob Snow

The Journey Begins… Again

This is the second time I have created a website here on WordPress: the first was to put my beloved game Legends of Albadyn into the wild.

This time, we’re uploading a new game, one that is similar, yet different. We’re uploading Project: Champions: The Game. This game is now and always shall be free to play: it’s designed by the people for the people, and I intend to keep it free to play for those who wish to play it.

But first, some background. There are some video games I can’t go near with a ten foot pole: my hands start twitching and I get a headache for three days. While it is not as severe as it is for many people (there are still loads of games I can play), I wrestle with a tinge of epilepsy.

A good friend of mine, however, is not so lucky. An old injury to the nerves in her hands makes it impossible for her to play video games for any amount of time without getting intense twitching and pain in her hands. As she’s an artist, this is devastating and scary for her.

Additionally, another friend of mine lives in constant concern of epileptic fits: anything from prolonged exposure to fluorescent lights to a commercial on TV can set it off, and its very painful and very disruptive to his life and the lives of those around him.

These two people, and many, many others, cannot play Video Games. Whether because of physical injuries or biological incompatibilities, the medium of entertainment known as video games are eternally sealed off to them.

So, three years ago, I decided to do something about it. I love Dungeon Crawlers, and wanted to make one that my friends, all my friends, could play. Legends of Albadyn was born. It has changed over the years, and grown into an amazing game, and it is playable by anyone from a kid in a dentist’s waiting room to a elementary school teacher on the verge of retirement. Those are actual people I have played it with: I’m not just saying that.

Recently, my friend with the hand injury gave video games a shot to see if she could handle it. She had a lot of fun, but immediately after she stopped playing her hands began shaking and hurting quite badly. She was very upset and wished that a game existed like the one we had been playing, which was Soulcalibur VI.

Project Champions is my answer to both MMOs and 3D Arena Fighters. You create a Character, give them all the powers their Level 1 Build can take, and throw them into the fray against mobs of minions or player characters of the opposing faction.

This is the early access form: there are some rough edges, some recklessly OP abilities, and some abilities that may or may not have an overarching purpose in the grand scheme of things. But it’s growing, it’s fun, and its free!

So dive on in, enjoy, and step boldly into a world of Heroes and Villains, a world completely our own!